Web und UI
Phaser Browser Game Foundations
Set up game configuration, scene lifecycles, asset loading, cameras, transitions, and cross-scene events.
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Letzter Repository-Push
Originale Workflows für Websites, Bilder, Präsentationen und bewegte Inhalte.
Set up game configuration, scene lifecycles, asset loading, cameras, transitions, and cross-scene events.
Add physics bodies, movement, gravity, world bounds, collisions, overlaps, and groups to browser games.
Eine kleine, sorgfältig gestaltete Bibliothek. Weitere Skills folgen.