Apply Node.js development patterns for asynchronous code, errors, streams and TypeScript.
Skills entdecken
Originale Workflows für Websites, Bilder, Präsentationen und bewegte Inhalte.
Investigate Node.js internals, V8, libuv, native addons and build failures.
Godot Nodes & Scene Architecture
Compose reusable scenes, instantiate PackedScenes, access nodes safely, manage autoloads, and check resource paths.
Godot 3D Scene Essentials
Assemble Node3D scenes, cameras, light rigs, environments, mesh materials, and GridMap-based level blockouts.
Inspect writing patterns without rewriting, with an optional deterministic local Node.js detector.
Godot Signals & Groups
Decouple node communication through typed signals, callable connections, one-shot events, bound arguments, and groups.
Create an HTML flowchart with process nodes, decisions and connectors.
Consult pnpm guidance for dependencies, workspaces and package-manager configuration.
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections.
Behavior Trees & Utility AI
Implement NPC decision systems with blackboards, reusable behavior-tree nodes, utility scores, response curves, and hybrid agents.
ai-agents skill for Claude AI. Grade A. Simulate an interview panel as agents that design questions, score independently on anchored rubrics, and reconcile in a debrief. Use when you want to pressure-test a hiring loop, calibrate rubrics, or dry-run questions, not to score a real candidate.
Development workflows by Matteo Collina for Fastify, Node.js, TypeScript, documentation and tooling.
ai-agents skill for Claude AI. Grade A. Direct and produce a short film made entirely in code, in one of the styles of the Lemo-Opuscar library (e.g. Impasto Oil Painting 油画厚涂, Watercolor Brush 水彩笔刷, Ukiyo-e 浮世绘, Satellite Briefing 卫星简报, Exploded Teardown 产品拆解). Use when the user asks for a video, film, short, promo, explainer or animation (视频、短片、动画、宣传片) in a named style, including explainers built from real material such as satellite imagery, laser scans, CAD files or archive scans (数据解说、科普、产品拆解), and new films cut from real archi...
Godot GDScript Programming
Write typed GDScript with the correct node lifecycle, export annotations, onready references, signals, and await.
Branching Dialogue Systems
Build node-based conversations with choices, conditions, variables, localization hooks, and Ink or Yarn Spinner integration.
Develop Fastify APIs using guidance for routes, plugins, validation, logging and tests.
Godot C# & .NET Gameplay
Write typed Godot C# node scripts with lifecycle methods, exports, signal events, scene instances, and GDScript interop.
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections.
Evaluates an ML GPU cluster for a cloud trial or acceptance test: environment dump, isolated newest PyTorch, matmul FLOPS (MAMF/MSMF) on every GPU while the others compute, intra-node all-reduce bandwidth and per-call latency of every collective, the same inter-node on every node you were given (omit those sections if there is only one node), fio on local disk and shared FS, dated markdown report.
Eine kleine, sorgfältig gestaltete Bibliothek. Weitere Skills folgen.
