LÖVE 2D Game Loops

gamedev-skills/awesome-gamedev-agent-skills

Create Lua game loops, delta-time motion, input handling, screen states, and window settings in LÖVE.

Contenido actualizado:

Ver en GitHub
npx skills add gamedev-skills/awesome-gamedev-agent-skills
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Acerca de este Skill

Create Lua game loops, delta-time motion, input handling, screen states, and window settings in LÖVE.

Por qué lo elegimos

Provides a focused workflow, implementation patterns, and common failure checks for löve 2d game loops. Pair it with the detected engine and any related systems required by the task.

Para qué sirve

  • Use when your game task needs löve 2d game loops.

What this skill helps you build

Create Lua game loops, delta-time motion, input handling, screen states, and window settings in LÖVE.

Original love2d-core instructions

Patterns in the upstream playbook

The entrypoint covers: main.lua skeleton (the callback loop + input); Frame-rate independence (the single most common bug); conf.lua (window + version; runs before main.lua); Color is 0–1 in LÖVE 11.x (not 0–255); Screen states (brief — full manager in references).

Original love2d-core instructions

Use it in your project

  1. Inspect the existing project

    Describe the desired behavior and share the relevant project files, engine version, and current failure or target result.

  2. Apply the focused playbook

    Create Lua game loops, delta-time motion, input handling, screen states, and window settings in LÖVE.

  3. Verify in the matching runtime

    Run the project or workflow with its actual dependencies and check the changed behavior before accepting the result.

Original love2d-core instructionsEngine versions and upgrade policy

Shared collection installation

Install the complete upstream collection with its router and keep each skill’s bundled references, scripts, and assets. The dispatcher selects an engine and the smallest relevant task set; a member listing is a focused entry into that shared package.

ComandoPara qué sirve
npx skills add gamedev-skills/awesome-gamedev-agent-skillsKeep the router and supporting skill folders available together.

Upstream installation guide

Antes de usarlo

  • The matching game engine or framework and its normal development environment; this skill supplies agent instructions rather than an engine executable.

Agentes compatibles

Claude CodeCodex CLICursorGitHub CopilotDeepSeek HarnessGemini CLIGrok BuildHermes AgentOpenCodePiKiroRovo DevQoderMistral VibeGoogle Antigravity

Fuentes y referencias

Las fuentes originales se enlazan a continuación. Los puntos de partida prácticos son sugerencias editoriales de SkillHey.