Building Animations

emilkowalski/skills

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

Материал обновлён:

В коллекцииEmil Kowalski Design Skills ↗
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npx skills add emilkowalski/skills --skill animate
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Об этом Skill

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.

Почему мы его выбрали

Summarized from the original emilkowalski/skills SKILL.md by Emil Kowalski; the original upstream instructions were used.

Для каких задач подходит

  • Use this workflow when the task matches the original Building Animations instructions.

Перед использованием

  • Read the original SKILL.md and referenced files in emilkowalski/skills.

Источники и материалы

Ссылки на оригинальные материалы приведены ниже. Практические идеи предложены редакцией SkillHey.