Game UI & UX

gamedev-skills/awesome-gamedev-agent-skills

Build HUDs and menus with responsive anchors, safe areas, focus navigation, screen state, and event-driven updates.

Contenido actualizado:

Ver en GitHub
npx skills add gamedev-skills/awesome-gamedev-agent-skills
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Acerca de este Skill

Build HUDs and menus with responsive anchors, safe areas, focus navigation, screen state, and event-driven updates.

Por qué lo elegimos

Provides a focused workflow, implementation patterns, and common failure checks for game ui & ux. Pair it with the detected engine and any related systems required by the task.

Para qué sirve

  • Use when your game task needs game ui & ux.

What this skill helps you build

Build HUDs and menus with responsive anchors, safe areas, focus navigation, screen state, and event-driven updates.

Original game-ui-ux instructions

Patterns in the upstream playbook

The entrypoint covers: Anchors + containers, not absolute coordinates; Scale to a reference resolution (one UI, many screens); Safe-area inset for notches / overscan; Gamepad/keyboard focus (UI is unusable on a controller without it); Event-driven HUD (decouple UI from game logic).

Original game-ui-ux instructions

Use it in your project

  1. Inspect the existing project

    Describe the desired behavior and share the relevant project files, engine version, and current failure or target result.

  2. Apply the focused playbook

    Build HUDs and menus with responsive anchors, safe areas, focus navigation, screen state, and event-driven updates.

  3. Verify in the matching runtime

    Run the project or workflow with its actual dependencies and check the changed behavior before accepting the result.

Original game-ui-ux instructionsEngine versions and upgrade policy

Shared collection installation

Install the complete upstream collection with its router and keep each skill’s bundled references, scripts, and assets. The dispatcher selects an engine and the smallest relevant task set; a member listing is a focused entry into that shared package.

ComandoPara qué sirve
npx skills add gamedev-skills/awesome-gamedev-agent-skillsKeep the router and supporting skill folders available together.

Upstream installation guide

Antes de usarlo

  • An existing or planned game and an Agent Skills-compatible coding agent. Pair engine-neutral concepts with the engine-specific entrypoints when writing code.

Agentes compatibles

Claude CodeCodex CLICursorGitHub CopilotDeepSeek HarnessGemini CLIGrok BuildHermes AgentOpenCodePiKiroRovo DevQoderMistral VibeGoogle Antigravity

Fuentes y referencias

Las fuentes originales se enlazan a continuación. Los puntos de partida prácticos son sugerencias editoriales de SkillHey.