Unity 3D Physics

gamedev-skills/awesome-gamedev-agent-skills

Build Rigidbody motion, force-driven controls, collisions, triggers, layer masks, raycasts, and moving platforms.

内容更新日:

所属コレクションAwesome GameDev Agent Skills ↗
GitHub で見る
npx skills add gamedev-skills/awesome-gamedev-agent-skills
8,771スター894フォークリポジトリの最終プッシュ

このスキルについて

Build Rigidbody motion, force-driven controls, collisions, triggers, layer masks, raycasts, and moving platforms.

おすすめする理由

Provides a focused workflow, implementation patterns, and common failure checks for unity 3d physics. Pair it with the detected engine and any related systems required by the task.

役立つこと

  • Use when your game task needs unity 3d physics.

What this skill helps you build

Build Rigidbody motion, force-driven controls, collisions, triggers, layer masks, raycasts, and moving platforms.

Original unity-physics instructions

Patterns in the upstream playbook

The entrypoint covers: Force-based movement in FixedUpdate (with a speed clamp); Collision vs trigger callbacks; Ground check with a layer-masked raycast; Kinematic platform that still pushes bodies.

Original unity-physics instructions

Use it in your project

  1. Inspect the existing project

    Describe the desired behavior and share the relevant project files, engine version, and current failure or target result.

  2. Apply the focused playbook

    Build Rigidbody motion, force-driven controls, collisions, triggers, layer masks, raycasts, and moving platforms.

  3. Verify in the matching runtime

    Run the project or workflow with its actual dependencies and check the changed behavior before accepting the result.

Original unity-physics instructionsEngine versions and upgrade policy

Shared collection installation

Install the complete upstream collection with its router and keep each skill’s bundled references, scripts, and assets. The dispatcher selects an engine and the smallest relevant task set; a member listing is a focused entry into that shared package.

コマンド用途と使いどころ
npx skills add gamedev-skills/awesome-gamedev-agent-skillsKeep the router and supporting skill folders available together.

Upstream installation guide

使う前に

  • A Unity project and its matching editor; install only the packages needed by the selected task, such as Input System or AI Navigation.

対応エージェント

Claude CodeCodex CLICursorGitHub CopilotDeepSeek HarnessGemini CLIGrok BuildHermes AgentOpenCodePiKiroRovo DevQoderMistral VibeGoogle Antigravity

資料・参照元

元の資料は以下のリンクから確認できます。実践のヒントは SkillHey による編集上の提案です。