Sound Effects

glebis/humane-agentic-design

design skill for Claude AI. Grade A. Generate a small, coherent sound palette for interface moments through interchangeable provider adapters, beginning with ElevenLabs Sound Effects, then hand it to a walkthrough to check that the cues clarify rather than distract. Use when a product needs interaction sounds, feedback cues, micro-sound design, or a retro-futuristic audio layer. Triggers on sound effects, UI sounds, interaction audio, micro sounds, click sound, swipe sound, drag sound, ElevenLabs sound effects, audio feedback, r...

内容更新日:

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このスキルについて

design skill for Claude AI. Grade A. Generate a small, coherent sound palette for interface moments through interchangeable provider adapters, beginning with ElevenLabs Sound Effects, then hand it to a walkthrough to check that the cues clarify rather than distract. Use when a product needs interaction sounds, feedback cues, micro-sound design, or a retro-futuristic audio layer. Triggers on sound effects, UI sounds, interaction audio, micro sounds, click sound, swipe sound, drag sound, ElevenLabs sound effects, audio feedback, r...

おすすめする理由

Listed on Skills Directory as Grade A. The grade and security claims are attributed to that directory; review the upstream GitHub source before use.

役立つこと

  • Users who need Sound Effects as a focused agent workflow.

使う前に

  • Follow the original GitHub SKILL.md for tools, credentials, dependencies and operating limits.

資料・参照元

元の資料は以下のリンクから確認できます。実践のヒントは SkillHey による編集上の提案です。