development skill for Claude AI. Grade A. You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
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Sobre este Skill
development skill for Claude AI. Grade A. You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
Por que escolhemos
Listed on Skills Directory as Grade A. The grade and security claims are attributed to that directory; review the upstream GitHub source before use.
No que ajuda
Users who need Brainstorming as a focused agent workflow.
Antes de usar
Follow the original GitHub SKILL.md for tools, credentials, dependencies and operating limits.
Fontes e referências
As fontes originais estão nos links abaixo. As sugestões práticas são recomendações editoriais do SkillHey.
development skill for Claude AI. Grade A. Automatically discover terminal UI skills when working with terminal user interfaces. Activates for tui development tasks.
development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
development skill for Claude AI. Grade A. Cut, normalize, caption, and inspect short-form video and audio with ffmpeg, or analyze a reel from its actual media. Use when a clip, recording, or reel URL is supplied and the deliverable is an edit or an analysis of the footage. Writing captions or posts needs no skill.
development skill for Claude AI. Grade A. Calculates CRAP (Change Risk Anti-Patterns) for a named .NET method, class, or file. USE FOR: explicit CRAP calculation or coverage-and-complexity risk within that named target, including which tests to prioritize. DO NOT USE FOR: project-wide coverage/CRAP, plateaus, or project-wide blockers/priorities (coverage-analysis); behavioral/pseudo-mutation gaps (test-gap-analysis); writing tests; test runs without CRAP context.