Game Vfx

akillness/jeo-skills

Game Vfx:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.

最近更新于:

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关于这个 Skill

Game Vfx:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.

为什么推荐

Skills Directory 将其列为 Grade A。评级和安全声明归因于该目录,使用前请查看 GitHub 上游来源。

适合用来做什么

  • 需要将 Game Vfx 用作专门 Agent 工作流的用户。

使用前需要了解

  • 工具、凭证、依赖和使用边界以 GitHub 原始 SKILL.md 为准。

资料与来源

原始资料见下方链接;文中的上手建议由 SkillHey 编辑整理。