Animate Roblox Characters: a Blender-to-Roblox workflow

dillydog580/animate-roblox-characters

Create and review stylized Roblox R6 and R15 character animations in Blender using an agent and Blender MCP.

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Über diesen Skill

This Skill guides an agent through inspecting an authentic rig, planning and keyframing a stylized action, reviewing poses and curves, testing contacts and loops, and exporting the result. The documented deliverables include an editable Blender file, an appropriate Roblox animation export and a rendered GIF preview.

Warum wir es empfehlen

A structured animation workflow with substantial tooling and authentic rig requirements. The author's README links a rendered R6 walk example. This listing is based on source review and has not run Blender or Roblox Studio.

Wobei es hilft

  • Build or refine an R15 attack, idle or run animation for a Roblox character.
  • Review foot contact, looping and animation curves before export.

Plan, animate and review

The instructions call for a plan and key poses, then iterative front and side reviews, curve polish, contact and loop checks, rig-appropriate export and a GIF rendered from animation frames. The README's 24-frame R6 walk is an author-provided example, not a SkillHey test.

Repository, requirements and author exampleAnimation Skill instructions

Vor der Nutzung

  • The author recommends Blender 4.5 LTS or a compatible newer release, Python 3.10+, Pillow 10 to below 13, and a Blender MCP server connected to an open interactive Blender session.
  • Use an authentic Roblox rig. Generic R6 work requires the separately downloaded pinned rig; Motor6D export uses the documented Studio plugin and Blender extension. Roblox Studio validation is optional.

Unterstützte Agents

Claude CodeCodex CLI

Quellen und Referenzen

Die Originalquellen sind unten verlinkt. Praktische Einstiegsideen sind redaktionelle Vorschläge von SkillHey.