Incremental Implementation
Implement changes as thin vertical slices that can be checked and committed independently.
Des workflows originaux pour sites web, images, présentations et animations.
Implement changes as thin vertical slices that can be checked and committed independently.
Organize and implement code-review feedback.
Translate an approved tracking plan into SDK-specific identify, group, and track patterns with architecture and integration guidance.
Build a phased implementation plan grounded in discovered documentation, exact APIs, and verification criteria.
Implement and verify SQL driver adapters for Prisma ORM 7.
25 engineering workflows for requirements, planning, implementation, testing, review, performance and production delivery.
Develop rough ideas into implementation plans with explicit decisions and handoff details.
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
Execute a phased plan with separate implementation, verification, quality review, and branch handoff responsibilities.
A unified design Skill library with selectable visual templates, reusable UI tokens, component rules and implementation checks for AI coding assistants.
HumanLayer workflows for visual explanations and staged research, design and implementation.
Review a design document for clarity, design risks and implementation readiness.
Build native-feeling, benchmark-quality mobile app screens (Expo / React Native). Use when designing or implementing any mobile UI — screens, flows, onboarding, paywalls, tab bars, sheets, settings, empty states — or when polishing motion, navigation, typography, dark mode, or perceived performance. Enforces Apple HIG fidelity, semantic colors, native controls, anti-slop discipline, navigation semantics (push vs replace, modal vs sheet vs overlay, the one-way doors where back must not exist), purposeful Reanimated motion, a full-motion simulator-verified iteration loop, and a study-real-apps-first workflow (pairs with the Appllama MCP). Trigger on "build a screen", "make this screen better", "design the onboarding", "wire up this flow", "polish the UI", "make it feel native", or any mobile design/implementation task.
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
Work through research, design documents and implementation in user-selected phases.
Break a feature request into an actionable implementation plan.
Implement work from a spec or tickets, using test-driven development and code review.
Write a reviewed specification covering objectives, commands, structure, code style, testing and boundaries before implementation.
Ask Claude Code or Codex how one app feature works, get the code evidence, and plan your own implementation with REA.
Plan phases, resources, milestones and risks for implementation.
A collection of 14 agent skills for interface reviews, UI implementation, component testing and technical illustration.
Coordinate ticket dependencies and implementation agents on one integration branch.
Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, landing pages, theming, and polish. Trigger when editing UI code or reviewing and refining components, pages, screens, layouts, animations, responsive behavior, or design systems.
Write commit messages that retain implementation intent, decisions, constraints, and lessons.