About this Skill
Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored chapters. Use for 3D scrollytelling, scroll-driven WebGL worlds, camera journeys, interactive portfolios, product stories, exhibitions, explainers, game or film microsites, spatial narratives, and multi-scene websites where native scroll should travel through one continuous place. Not limited to landing pages.
Why we picked it
Summarized from the original MengTo/Skills SKILL.md by Meng To; the original upstream instructions were used.
What it helps with
- Use this workflow when the task matches the original Build Three.js Scroll Worlds instructions.
Before you use it
- Read the original SKILL.md and referenced files in MengTo/Skills.
Sources & references
Original sources are linked below. Practical starting points are editorial suggestions from SkillHey.
