Other utilities
Unreal Behavior Trees & Blackboards
Create NPC behavior with AIControllers, blackboard keys, tasks, decorators, services, selectors, and sequences.
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Original workflows for websites, images, presentations, and everything in motion.
Create NPC behavior with AIControllers, blackboard keys, tasks, decorators, services, selectors, and sequences.
Implement NPC decision systems with blackboards, reusable behavior-tree nodes, utility scores, response curves, and hybrid agents.
A small library, made with care. More skills are on the way.