Other utilities
Unreal C++ Gameplay Framework
Write reflected C++ Actors and components, configure the Gameplay Framework, and manage module dependencies.
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Original workflows for websites, images, presentations, and everything in motion.
Write reflected C++ Actors and components, configure the Gameplay Framework, and manage module dependencies.
testing skill for Claude AI. Grade A. Security research on game anti-cheat systems (EAC/BattlEye/Vanguard/Ricochet) — kernel-mode driver architecture, BYOVD attacks, memory access interception, integrity check evasion, and defense-side anti-cheat engineering.
Create Input Actions and Mapping Contexts, apply modifiers and triggers, and bind movement or look in C++ or Blueprints.
A small library, made with care. More skills are on the way.