Development & APIs
Unity C# Gameplay Scripting
Write MonoBehaviours with correct lifecycle methods, cached components, Inspector fields, and coroutines.
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Original workflows for websites, images, presentations, and everything in motion.
Write MonoBehaviours with correct lifecycle methods, cached components, Inspector fields, and coroutines.
Write typed Godot C# node scripts with lifecycle methods, exports, signal events, scene instances, and GDScript interop.
A small library, made with care. More skills are on the way.