Video Editing:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Cut, normalize, caption, and inspect short-form video and audio with ffmpeg, or analyze a reel from its actual media. Use when a clip, recording, or reel URL is supplied and the deliverable is an edit or an analysis of the footage. Writing captions or posts needs no skill.
Video Editing:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Cut, normalize, caption, and inspect short-form video and audio with ffmpeg, or analyze a reel from its actual media. Use when a clip, recording, or reel URL is supplied and the deliverable is an edit or an analysis of the footage. Writing captions or posts needs no skill.
Discover Tui:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Automatically discover terminal UI skills when working with terminal user interfaces. Activates for tui development tasks.
Brainstorming:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
Game Vfx:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
Crap Score:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Calculates CRAP (Change Risk Anti-Patterns) for a named .NET method, class, or file. USE FOR: explicit CRAP calculation or coverage-and-complexity risk within that named target, including which tests to prioritize. DO NOT USE FOR: project-wide coverage/CRAP, plateaus, or project-wide blockers/priorities (coverage-analysis); behavioral/pseudo-mutation gaps (test-gap-analysis); writing tests; test runs without CRAP context.