Plotly:来自原 GitHub 项目的可复用 Skill。data-ai skill for Claude AI. Grade A. Python graphing library for creating interactive, publication-quality visualizations with 40+ chart types.
Game Vfx:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
Using Blender:来自原 GitHub 项目的可复用 Skill。ai-agents skill for Claude AI. Grade A. General Blender workflow skill for AI agents working with .blend, .fbx, .obj, .glb, glTF, materials, scene inspection, bpy automation, headless Blender batch runs, export/reimport validation, previews, and optional Blender MCP control. Use when a task asks to open, inspect, create, automate, convert, optimize, render, or verify Blender or 3D asset files in a user-agnostic way.
character-animation:来自原 GitHub 项目的可复用 Skill。design skill for Claude AI. Grade A. Turn a static character or asset image into a looping animated character, delivered as a moving SVG plus animated WebP and GIF. Use this whenever the user wants to animate, bring to life, or "make move" a character, mascot, logo, creature, sprite, icon, or any asset image — or wants a moving/animated SVG, WebP, or GIF made from an image — or mentions generating a sprite sheet animation, or names "Nano Banana 2" / Gemini image generation for animation. Also use it to convert an EXISTING sprite...