Scientific Slides:来自原 GitHub 项目的可复用 Skill。data-ai skill for Claude AI. Grade A. Build slide decks and presentations for research talks. Use this for making PowerPoint slides, conference presentations, seminar talks, research presentations, thesis defense slides, or any scientific talk. Provides slide structure, design templates, timing guidance, and visual validation. Works with PowerPoint and LaTeX Beamer.
Scientific Slides:来自原 GitHub 项目的可复用 Skill。data-ai skill for Claude AI. Grade A. Build slide decks and presentations for research talks. Use this for making PowerPoint slides, conference presentations, seminar talks, research presentations, thesis defense slides, or any scientific talk. Provides slide structure, design templates, timing guidance, and visual validation. Works with PowerPoint and LaTeX Beamer.
Plotly:来自原 GitHub 项目的可复用 Skill。data-ai skill for Claude AI. Grade A. Python graphing library for creating interactive, publication-quality visualizations with 40+ chart types.
Marketing Campaign:来自原 GitHub 项目的可复用 Skill。data-ai skill for Claude AI. Grade A. End-to-end marketing campaign planning and execution. Covers audience research, positioning, campaign angle definition, landing page copy, email sequences, social posts, ad copy, short-form video scripts, and content calendars. Use as the orchestration layer for multi-channel product launches.
Game Vfx:来自原 GitHub 项目的可复用 Skill。development skill for Claude AI. Grade A. Design, implement, budget, and verify readable real-time game visual effects: particles, smoke/fog, lightning, fire, trails, impacts, bloom/glow, and layered spell timelines. Use when a user needs a VFX spec, lifecycle, engine handoff, particle pooling, effect composition, reduce-motion fallback, or frame-budget diagnosis. Triggers on: game VFX, spell effects, particle system, impact burst, procedural lightning, smoke, bloom, magic aura, or VFX performance.
Using Blender:来自原 GitHub 项目的可复用 Skill。ai-agents skill for Claude AI. Grade A. General Blender workflow skill for AI agents working with .blend, .fbx, .obj, .glb, glTF, materials, scene inspection, bpy automation, headless Blender batch runs, export/reimport validation, previews, and optional Blender MCP control. Use when a task asks to open, inspect, create, automate, convert, optimize, render, or verify Blender or 3D asset files in a user-agnostic way.