Music & Sound Design Skills for Claude Code, Codex & AI Agents

These skills help an agent plan or shape audio for games, videos, and agent interfaces. Members cover Peon Ping voice packs, sound effects, Suno prompts, Godot audio mixing, and game audio design.

8 skills

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Author and render a PeonPing draft voice pack through the internal workflow invoked by peon create.

  • audio
  • notifications
5.1KStars403Forks
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Sfx

Melodic Software

Generate short retro sound effects as WAV files from presets or parameters.

  • audio
30Stars7Forks
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Research reference tracks and draft concise Suno instrumental prompts.

  • music
18Stars5Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot Audio Playback & Mixing

Wire positional or global audio players, route music and SFX buses, control volume, and synchronize events to beats.

8.8KStars894Forks
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Explore Music & Sound Design skills

4 skills

Set which voice pack (character voice) plays for the current chat session. Automatically enables session_override rotation mode if not already set.

  • audio
  • notifications
5.1KStars403Forks
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Apply a reroll job and re-render selected sounds through the internal workflow invoked by peon eval.

  • audio
  • notifications
5.1KStars403Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Audio Design

Plan audio buses, decibel controls, dialogue ducking, adaptive music, sound variation, and beat-synchronized events.

8.8KStars894Forks
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Guizang Product Video — official illustration from the upstream README
Free
Video & Motion

Guizang Product Video

Create code-driven software launch and release-note videos using real product components, motion design, music, and action sound effects.

937Stars77Forks
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Related topics

How to choose Music & Sound Design skills

Choose a voice-pack entry for interface sounds, a prompt skill for new music, and game or Godot entries when audio must respond to gameplay.

  • Create a voice pack for an agent interface
  • Write a prompt for instrumental music
  • Design sound feedback for a game