Dimensional Drawing

enesozturk/dimensional-drawing

Two skills turn UI components into monochrome HTML specification sheets and animate finished drawings with camera moves and exploded layers.

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About this Skill

Two skills turn UI components into monochrome HTML specification sheets and animate finished drawings with camera moves and exploded layers.

Why we picked it

A reusable workflow with supplied drawing examples and a motion scene, explicit measurement rules, and visual checks. Review the selected task’s browser and rendering requirements.

Skills in this collection

2 skills
  • Dimensional Drawing Sheets

    Create a self-contained HTML specification sheet with monochrome SVG views, measured variables, exploded layers, and detailed component geometry.

    View →
  • Dimensional Drawing Motion

    Animate a finished dimensional drawing into an 8–15 second film with progressive strokes, camera moves, and lifted layers, using Claude Motion or a headless renderer.

    View →

What it helps with

  • Document component spacing, corner radii, layers, and responsive placement.
  • Present a completed technical drawing as a short monochrome animation.

A drawing that describes structure

The workflow produces monochrome SVG diagrams inside a self-contained HTML sheet. A title block, plan view, exploded layers, corner details, and variable tables describe spacing, radii, layers, and viewport placement. UI copy becomes neutral HUG, FLEX, or FILL slots.

Dimensions use variable codes and checked formulas. Missing measurements stay [TBD], and branding is omitted unless requested. Physical products use sourced dimensions and third-angle views.

Drawing skill instructions

Animate a completed specification sheet

The motion entrypoint takes a completed drawing and adapts the supplied scene and stylesheet into an 8–15 second film. Strokes appear first, the camera pulls back, layers lift into an exploded view, and the full sheet resolves. The reference film lasts 11 seconds.

Use the Claude Motion adapter when available, or the bundled Playwright and FFmpeg renderer. Its scene is a pure function of time, so frames can be inspected independently. Music and narration are added only when requested.

CommandWhat it helps with
cd skills/dimensional-drawing-motion/adapters/headless && npm installInstall the headless renderer dependencies in the cloned repository.
node render.mjs --scene ../../templates/scene-dialog.js --css ../../templates/base.css --out dialog.mp4Run from the headless adapter directory to render the author’s reference film.

Motion skill instructionsHeadless rendering adapter

Install the upstream skills

The two catalog members are task entrypoints in one repository. The drawing task creates the sheet; the motion task consumes a finished sheet. This listing links to the author’s free MIT-licensed resources.

CommandWhat it helps with
npx skills add enesozturk/dimensional-drawingSelect the drawing and motion skills and keep their bundled files.

Official repository and installationMIT license

Before you use it

  • Provide component source, a Storybook story, a URL, a design file, or a screenshot. Unavailable measurements remain [TBD]; physical dimensions require published specifications.
  • Keep each skill folder with its examples, templates, and adapters. Browser rendering is used to inspect measurements and check the finished sheet.
  • For headless animation, use Node.js 18+, Playwright with Chromium, and FFmpeg. Claude Motion is the author’s primary target; Remotion, Motion Canvas, GSAP, and Lottie integrations are not tested upstream.

Supported agents

Claude CodeCodex CLICursorGitHub CopilotDeepSeek HarnessGemini CLIGrok BuildHermes AgentOpenCodePiKiroRovo DevQoderMistral VibeGoogle Antigravity

Sources & references

Original sources are linked below. Practical starting points are editorial suggestions from SkillHey.