Implement Liquid Glass design using .glassEffect() API for iOS/macOS 26+. Covers SwiftUI, AppKit, UIKit, and WidgetKit. Use when creating modern glass-based UI effects.
iOS & SwiftUI Skills for Claude Code, Codex & AI Agents
These skills help an agent build iOS interfaces and reason about Swift code. Members focus on SwiftUI experts, interface design, Swift concurrency, and app UI design.
10 skillsExplore iOS & SwiftUI skills
4 skillsApple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack, managing @State or @Binding, building declarative iOS interfaces, or needing component-specific patterns and examples.
Expert guidance on iOS accessibility best practices, patterns, and implementation. Use when developers mention: (1) iOS accessibility, VoiceOver, Dynamic Type, or assistive technologies, (2) accessibility labels, traits, hints, or values, (3) automated accessibility testing, auditing, or manual testing, (4) Switch Control, Voice Control, or Full Keyboard Access, (5) inclusive design or accessibility culture, (6) making apps work for users with disabilities.
Related topics
How to choose iOS & SwiftUI skills
Choose an interface skill for views and layout, Swift concurrency for async code, and app design entries when the flow needs shaping before implementation.
- Build a SwiftUI screen
- Resolve Swift concurrency issues
- Design an iOS flow before coding