Godot Animation & Tweens
Create keyframed clips, character state machines, blend spaces, and procedural UI or gameplay tweens.
Original workflows for websites, images, presentations, and everything in motion.
Create keyframed clips, character state machines, blend spaces, and procedural UI or gameplay tweens.
Load glTF or GLB models, play and blend animation clips, and configure compressed geometry and texture decoders.
Drive character animations through controllers, parameters, blend trees, layers, transitions, and humanoid IK.
Edit existing footage through conversation or produce mathematical and technical animations with Manim.
Build web animations with official GSAP guidance for tweens, timelines, ScrollTrigger, plugins and framework cleanup.
Create animated HTML presentations with a coding agent. Compare visual style previews, build a single-file deck, or turn an existing PowerPoint into web slides.
Create mathematical explanations and 3D animations in Python, inspect their layout and timing, and export MP4 videos with editable scene source.
Create a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
Turn technical concepts into interactive isometric machines: detailed SVG illustrations, WebGL effects and optional 3D motion, as HTML, SVG or React components.
Coordinate hand-drawn and narrated picturebook videos, selecting a browser MP4 or Jianying draft route.
Use a local video or timestamped subtitles to create a separate chapter-navigation MP4, segmented progress, and a timing table for a video editor.
Make launch videos, motion graphics and explainers as editable HTML. Review frames in a local studio, leave targeted comments, and export with music and effects.
Create short animated GIFs for Slack with frame generation, palette optimization and size validation.
Produce browser-route hand-drawn and picturebook videos from an approved plan and reviewed media.
Polish frontend interfaces with concrete rules for typography, nested corners, shadows, icons, hit areas and restrained motion, plus structured quick or full reviews.
Make editable product videos from real page screenshots with Claude Code or Codex. Combines shot recipes, Remotion animation, 2.5D camera moves, music sync, sound design, and a visual editing workbench.
Build respawn-safe character logic with scoped cleanup, Humanoids, Animator tracks, rigs, tools, and movement ownership.
Prepare editable Jianying drafts and packaged media for hand-drawn or picturebook video projects.
Turn copy, notes, or a topic into a stickman director’s proposal, English narration, and standalone video prompts. Choose a visual style, 16:9 or 9:16, and a duration in ten-second increments.
Add layered feedback through trauma-based screen shake, hit-stop, eased motion, squash and stretch, knockback, and audio cues.
Design a knowledge video around a learning objective, evidence, script and storyboard before production.
Create faceless business and consumer investigation videos with research records, narration, real footage, Remotion editing, subtitles, covers and platform copy.
Direct and render short films from code with a library of visual styles, story planning, animation, optional narration and music, and editable project delivery.
Create hand-drawn explainer videos with animated strokes, generated stickers, narration, synchronized subtitles, configurable branding and landscape or portrait covers.