three.js Scene Setup
Create a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
These skills help an agent build interactive 3D graphics for the browser. Members cover three.js scenes, glTF models, materials and lighting, shaders, Pixi rendering, and image-to-scene work.
12 skillsCreate a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
Reconstruct reference objects and characters as procedural Three.js models with staged quality checks.
Audit Three.js and React Three Fiber applications for frame-loop, GPU resource and visual problems.
Load glTF or GLB models, play and blend animation clips, and configure compressed geometry and texture decoders.
Choose PBR or unlit materials, build light rigs, fit shadow maps, and use environment lighting and reflections.
Use scene setup for a new canvas, model and material entries for asset work, and shader or Pixi skills when the interaction or rendering effect is the hard part.