Unity Skills for Claude Code, Codex & AI Agents

These skills help an agent implement Unity systems and prepare player builds. Members cover C# scripting, ScriptableObjects, input, physics, NavMesh, tilemaps, animation, Blender transfer, and CI builds.

12 skills

Explore Unity skills

2 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Development & APIs

Unity C# Gameplay Scripting

Write MonoBehaviours with correct lifecycle methods, cached components, Inspector fields, and coroutines.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot C# & .NET Gameplay

Write typed Godot C# node scripts with lifecycle methods, exports, signal events, scene instances, and GDScript interop.

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Related topics

How to choose Unity skills

Use architecture or package entries for project structure, system skills for gameplay changes, and build or CI entries when the player build is the deliverable.

  • Create a Unity gameplay component in C#
  • Set up input, physics or NavMesh behavior
  • Prepare a Unity player build in CI