Game Art & Pixel Art Skills for Claude Code, Codex & AI Agents

These skills help an agent plan and produce game-ready visual assets. Members cover pixel art, Aseprite, animation, Unreal Niagara, Godot shaders, character design, asset management, and export.

10 skills

Explore Game Art & Pixel Art skills

5 skills

Pixel Art Creator

Brandon Williams

Create a pixel-art canvas, layers and sprite using drawing primitives and palettes.

  • pixel-art
  • sprites
  • Illustration
422Stars31Forks
Repository last pushed

Pixel Art Professional

Brandon Williams

Refine existing pixel art using dithering, palette reduction, shading and antialiasing.

  • pixel-art
  • color
  • Illustration
422Stars31Forks
Repository last pushed

Four Aseprite workflows for creating, animating, refining and exporting pixel art through Claude Code and pixel-mcp.

  • pixel-art
  • animation
422Stars31Forks
Repository last pushed

Pixel Art Animator

Brandon Williams

Animate an existing sprite with frames, timing, tags and linked cels.

  • pixel-art
  • animation
  • sprites
422Stars31Forks
Repository last pushed

Pixel Art Exporter

Brandon Williams

Export sprite images, animated GIFs and sprite sheets with game-engine metadata.

  • pixel-art
  • sprites
  • export
422Stars31Forks
Repository last pushed

Related topics

How to choose Game Art & Pixel Art skills

Use pixel or Aseprite entries for sprites, shader or Niagara entries for effects, and character or asset-management entries when a game needs a consistent visual set.

  • Create a cohesive pixel-art asset set
  • Animate a sprite in Aseprite
  • Design a VFX effect for a game ability