three.js Scene Setup
Create a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
These skills let an agent build three.js scenes, model CAD parts from text, prepare files for 3D printing and work with shaders. A large share comes from the text-to-cad collection, so manufacturing and drawings are well covered.
32 skillsCreate a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
Assemble Node3D scenes, cameras, light rigs, environments, mesh materials, and GridMap-based level blockouts.
Create and review stylized Roblox R6 and R15 character animations in Blender using an agent and Blender MCP.
Reconstruct reference objects and characters as procedural Three.js models with staged quality checks.
Export Blender models and import them into Unity scenes using BlenderMCP and MCP for Unity.
Create editable Pascal 3D scenes and check furniture dimensions.
Connect to Pascal and use its MCP tools to create, inspect, edit, validate, save, or hand off editable 3D building scenes.
Assess whether furniture fits in a measured Pascal room or layout.
Choose three.js skills for interactive web scenes, text-to-cad skills for physical parts and print preparation, and engine-specific skills when the model is headed into Godot, Unity or Roblox.