Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.
3D Skills for Claude Code, Codex & AI Agents
These skills let an agent build three.js scenes, model CAD parts from text, prepare files for 3D printing and work with shaders. A large share comes from the text-to-cad collection, so manufacturing and drawings are well covered.
32 skillsSub-topics
Explore 3D skills
4 skillsGodot 2D & 3D Shaders
Write canvas and spatial shaders with editable uniforms, animated UVs, dissolve, rim lighting, and screen effects.
Cross-Engine Shader Programming
Write shader effects using coordinate spaces, UV math, texture sampling, dissolve, outlines, and Fresnel lighting.
Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.
How to choose 3D skills
Choose three.js skills for interactive web scenes, text-to-cad skills for physical parts and print preparation, and engine-specific skills when the model is headed into Godot, Unity or Roblox.
- Set up a three.js scene with lighting and glTF models
- Turn a text description into a CAD part and drawing
- Check a model for printability before slicing
