3D Skills for Claude Code, Codex & AI Agents

These skills let an agent build three.js scenes, model CAD parts from text, prepare files for 3D printing and work with shaders. A large share comes from the text-to-cad collection, so manufacturing and drawings are well covered.

32 skills

Sub-topics

Explore 3D skills

4 skills

Comprehensive GLSL shader techniques for creating stunning visual effects — ray marching, SDF modeling, fluid simulation, particle systems, procedural generation, lighting, post-processing, and more.

  • glsl
  • shaders
13.8KStars1.2KForks
Repository last pushed
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot 2D & 3D Shaders

Write canvas and spatial shaders with editable uniforms, animated UVs, dissolve, rim lighting, and screen effects.

8.8KStars894Forks
Repository last pushed
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Cross-Engine Shader Programming

Write shader effects using coordinate spaces, UV math, texture sampling, dissolve, outlines, and Fresnel lighting.

8.8KStars894Forks
Repository last pushed

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

  • three.js
  • shaders
4.2KStars481Forks
Repository last pushed

How to choose 3D skills

Choose three.js skills for interactive web scenes, text-to-cad skills for physical parts and print preparation, and engine-specific skills when the model is headed into Godot, Unity or Roblox.

  • Set up a three.js scene with lighting and glTF models
  • Turn a text description into a CAD part and drawing
  • Check a model for printability before slicing