three.js Scene Setup
Create a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
These skills let an agent build three.js scenes, model CAD parts from text, prepare files for 3D printing and work with shaders. A large share comes from the text-to-cad collection, so manufacturing and drawings are well covered.
32 skillsCreate a responsive 3D scene with module imports, a camera, WebGL renderer, animation loop, and OrbitControls.
Reconstruct reference objects and characters as procedural Three.js models with staged quality checks.
Audit Three.js and React Three Fiber applications for frame-loop, GPU resource and visual problems.
Load glTF or GLB models, play and blend animation clips, and configure compressed geometry and texture decoders.
Choose PBR or unlit materials, build light rigs, fit shadow maps, and use environment lighting and reflections.
Choose three.js skills for interactive web scenes, text-to-cad skills for physical parts and print preparation, and engine-specific skills when the model is headed into Godot, Unity or Roblox.