Create and review stylized Roblox R6 and R15 character animations in Blender using an agent and Blender MCP.
Game Development Tools & Skills for Claude Code, Codex & AI Agents
These skills help an agent prototype gameplay, script engine systems and prepare builds for release. Most come from a large open-source game-dev pack that covers Godot, Unity, Unreal, Roblox and 2D frameworks system by system.
76 skillsSub-topics
Explore Game Development skills
8 skillsRoblox Persistent Player Data
Save player progress and leaderboards with guarded DataStore calls, UpdateAsync, retries, and shutdown handling.
Roblox Character Lifecycle
Build respawn-safe character logic with scoped cleanup, Humanoids, Animator tracks, rigs, tools, and movement ownership.
Roblox Multiplayer Networking
Design remote protocols with server authority, argument checks, rate budgets, targeted replication, and lifecycle handling.
Roblox Responsive UI
Build editable Roblox interfaces with responsive layouts, safe insets, cross-device input, motion, and lifecycle cleanup.
Roblox Physics & Hit Detection
Configure assemblies, constraints, collision policies, raycasts, overlap queries, forces, cleanup, and network ownership.
Roblox Luau Scripting
Use Roblox services, Instances, events, shared modules, server Scripts, LocalScripts, and validated remote requests.
Roblox Studio Project Editing
Inspect a living place, preserve its Explorer structure, reuse modules and remotes, then verify server and client behavior.
How to choose Game Development skills
Pick the skill for your engine first, then the system you are building, such as movement, physics, save data or UI. Because a single pack dominates this page, compare its approach with the few independent skills before committing.
- Prototype a playable game loop in Godot or Phaser
- Add pathfinding or behavior trees to enemies
- Package and publish a build to itch.io
