Game AI & Physics Skills for Claude Code, Codex & AI Agents

These skills help an agent make game worlds react and move convincingly. Members cover Godot and Unity physics, Roblox hit detection, behavior trees, NavMesh, pathfinding, procedural generation, and tower defense systems.

16 skills

Explore Game AI & Physics skills

2 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
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Unreal Behavior Trees & Blackboards

Create NPC behavior with AIControllers, blackboard keys, tasks, decorators, services, selectors, and sequences.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Behavior Trees & Utility AI

Implement NPC decision systems with blackboards, reusable behavior-tree nodes, utility scores, response curves, and hybrid agents.

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How to choose Game AI & Physics skills

Choose an AI entry for decisions and navigation, a physics entry for movement and collisions, and procedural or tower-defense skills when the rules generate the level or encounter.

  • Add pathfinding to game enemies
  • Tune collisions and character movement
  • Build a behavior-tree combat loop