Game AI & Physics Skills for Claude Code, Codex & AI Agents

These skills help an agent make game worlds react and move convincingly. Members cover Godot and Unity physics, Roblox hit detection, behavior trees, NavMesh, pathfinding, procedural generation, and tower defense systems.

16 skills

Explore Game AI & Physics skills

2 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
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Procedural Game Generation

Generate reproducible terrain, grid dungeons, connected rooms, and weighted loot with seeded random generators.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Procedural Roguelike Games

Combine seeded dungeons, turn scheduling, field of view, explored memory, permadeath, and loot tables.

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How to choose Game AI & Physics skills

Choose an AI entry for decisions and navigation, a physics entry for movement and collisions, and procedural or tower-defense skills when the rules generate the level or encounter.

  • Add pathfinding to game enemies
  • Tune collisions and character movement
  • Build a behavior-tree combat loop