Game AI & Physics Skills for Claude Code, Codex & AI Agents

These skills help an agent make game worlds react and move convincingly. Members cover Godot and Unity physics, Roblox hit detection, behavior trees, NavMesh, pathfinding, procedural generation, and tower defense systems.

16 skills

Explore Game AI & Physics skills

4 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot 2D Character Movement

Implement CharacterBody2D platformer or top-down controllers with gravity, slopes, jump timing, and collision feedback.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Roblox Character Lifecycle

Build respawn-safe character logic with scoped cleanup, Humanoids, Animator tracks, rigs, tools, and movement ownership.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Responsive 2D Platformers

Build platformer movement with coyote time, jump buffering, variable jump height, one-way platforms, hazards, and goals.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Development & APIs

Unity Animator & Character Animation

Drive character animations through controllers, parameters, blend trees, layers, transitions, and humanoid IK.

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Related topics

How to choose Game AI & Physics skills

Choose an AI entry for decisions and navigation, a physics entry for movement and collisions, and procedural or tower-defense skills when the rules generate the level or encounter.

  • Add pathfinding to game enemies
  • Tune collisions and character movement
  • Build a behavior-tree combat loop