Game Development Skills for Claude Code, Codex & AI Agents

These skills help an agent take a game idea through implementation and release. Members cover Godot, Unity, Unreal, Roblox, Defold, Ebitengine, level design, input, saves, builds, and publishing.

33 skills

Explore Game Development skills

3 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Unreal Packaging & Shipping Builds

Configure cooking, default maps, packaging settings, build configurations, and automated RunUAT builds.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Development & APIs

Unity Player Builds & CI

Automate player builds, scene selection, scripting backends, quality settings, code stripping, and build-result checks.

8.8KStars894Forks
Repository last pushed
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot Export & Build Automation

Configure export templates and presets, headless builds, platform requirements, and target-device smoke checks.

8.8KStars894Forks
Repository last pushed

Related topics

How to choose Game Development skills

Choose the engine first, then the system or release step; use game design and level entries before implementation when the playable loop is still unclear.

  • Build a playable game loop in an engine
  • Add input, saves or camera systems
  • Package and publish a game build