Game Development Skills for Claude Code, Codex & AI Agents

These skills help an agent take a game idea through implementation and release. Members cover Godot, Unity, Unreal, Roblox, Defold, Ebitengine, level design, input, saves, builds, and publishing.

33 skills

Explore Game Development skills

2 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
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Game Feel & Impact Feedback

Add layered feedback through trauma-based screen shake, hit-stop, eased motion, squash and stretch, knockback, and audio cues.

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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
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Responsive 2D Platformers

Build platformer movement with coyote time, jump buffering, variable jump height, one-way platforms, hazards, and goals.

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How to choose Game Development skills

Choose the engine first, then the system or release step; use game design and level entries before implementation when the playable loop is still unclear.

  • Build a playable game loop in an engine
  • Add input, saves or camera systems
  • Package and publish a game build