Game Development Skills for Claude Code, Codex & AI Agents

These skills help an agent take a game idea through implementation and release. Members cover Godot, Unity, Unreal, Roblox, Defold, Ebitengine, level design, input, saves, builds, and publishing.

33 skills

Explore Game Development skills

18 skills
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
UI & UX design

Playable Level Design

Turn player movement metrics into blockouts, encounter pacing, gated routes, and a reachable critical path.

8.8KStars894Forks
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Create and review stylized Roblox R6 and R15 character animations in Blender using an agent and Blender MCP.

  • roblox
  • animation
  • blender
34Stars4Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Unreal C++ Gameplay Framework

Write reflected C++ Actors and components, configure the Gameplay Framework, and manage module dependencies.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Procedural Game Generation

Generate reproducible terrain, grid dungeons, connected rooms, and weighted loot with seeded random generators.

8.8KStars894Forks
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Operate Unity Editor scenes, GameObjects, scripts, and tests through MCP tools and resources.

  • unity
  • mcp
  • game-development
15.9KStars1.6KForks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

First-Person Shooter Systems

Compose an FPS controller, camera aim, hitscan or projectile weapons, health, enemy behavior, and combat balance.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Development & APIs

Ebitengine 2D Games in Go

Create or improve Go games with Ebitengine, covering the playable loop, input, rendering, audio, state, tests, and builds.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot Nodes & Scene Architecture

Compose reusable scenes, instantiate PackedScenes, access nodes safely, manage autoloads, and check resource paths.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Save & Load Systems

Design serializable game state, save slots, crash-safe writes, schema upgrades, and throttled autosave.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Tools & workflows76 skills

Awesome GameDev Agent Skills

76 game-development skills and an automatic router for engine-specific coding, game systems, playable genres, asset workflows, prototyping, and publishing.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Physics Tuning

Tune fixed timesteps, interpolation, mass, gravity, drag, collision masks, and continuous detection for stable motion.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Feel & Impact Feedback

Add layered feedback through trauma-based screen shake, hit-stop, eased motion, squash and stretch, knockback, and audio cues.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Camera Systems

Build smooth 2D follow cameras and 3D orbit rigs with deadzones, look-ahead, bounds, collision handling, and shake hooks.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Godot GDScript Programming

Write typed GDScript with the correct node lifecycle, export annotations, onready references, signals, and await.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Game Jam Planning & Submission

Scope a jam entry to its deadline, schedule work, cut features, verify a clean build, and submit on time.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Branching Dialogue Systems

Build node-based conversations with choices, conditions, variables, localization hooks, and Ink or Yarn Spinner integration.

8.8KStars894Forks
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Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Defold Core Game Development

Build Lua gameplay with collections, game objects, lifecycle scripts, input, messages, factories, proxies, and Bob checks.

8.8KStars894Forks
Repository last pushed
Author-provided banner showing five game scenes. Its 74-skill label reflects an earlier edition; the reviewed catalog contains 76 specialized skills plus a router.
Free
Other utilities

Roblox Studio Project Editing

Inspect a living place, preserve its Explorer structure, reuse modules and remotes, then verify server and client behavior.

8.8KStars894Forks
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Related topics

How to choose Game Development skills

Choose the engine first, then the system or release step; use game design and level entries before implementation when the playable loop is still unclear.

  • Build a playable game loop in an engine
  • Add input, saves or camera systems
  • Package and publish a game build